Overview
AltUnity Inspector‘s main goal is to allow games to be explored and inspected outside of the Unity Editor, on the platform the game was built for.
This approach is very similar to the Appium Inspector or to the DOM Inspector of a web browser.
Main functionalities:
Inspect the game objects hierarchy outside the Unity Editor
Get object’s components, assemblies, methods, fields and properties without access to the source code
Interact with your game from AltUnity Inspector using keyboard, mouse, touchscreen and joystick actions
Display different scenes or levels; the hierarchy objects are wrapped within a scene object
Control the speed of the game
Search the hierarchy of objects by selectors
Scenes can be loaded or unloaded in a single or additive manner
The last 5 connections’ info is saved to make reconnecting easier
It could help you with a few challenges you’ve possibly encountered when testing Unity Games:
Test a game without access to the source code or access to Unity Editor
Debug the built game, to check the values of the objects during runtime
Get a property from the object. For this, you’ll need the component name and sometimes the assembly, which is time-consuming to search. AltUnity Inspector will make sure to give you the exact component name and assembly, ready to be added to your tests