Release notes
V 1.4
New Features
Support for multiple texture formats when it comes to screenshots.
Changed the communication protocol to use websocket.
Improvements
Component name and assembly of the current element are displayed on top of the third column for easy access when fields, methods and properties are shown. This way switching between tabs is not necessary.
Fixed minor display issues related to Terms and Conditions.
Only active cameras are displayed in the dropdown to avoid potential exceptions.
Some errors thrown by the driver were incorrectly marked as info. Fixed this issue in the logs.
Works with AltUnity Tester 1.7.x
V. 1.3
New Features
Scenes can be loaded both in single or additive mode using the Manage Scenes modal. Load single means that the selected scene is loaded and the others scenes unloaded. Load additive means that the new scene is loaded without unloading any currently loaded scene.
The latest five connections are saved and displayed within the connection modal in the following format IP : port. This allows users to select from a list of past connections, instead of introducing the IP and port every time.
Improvements
Click, tap and press commands were refactored
Error logs are displayed without refreshing or performing any other action
A few display issues for fields and properties were fixed
The hierarchy remains scrolled into the expected view after scenes are changed or Inspector is refreshed
V. 1.2
New Features
Objects hierarchy can be searched by every selector from AltUnity Tester (name, text, id, tag, layer, component, path) . This makes it possible to verify from the AltUnity Inspector if a selector is correct, highlight and navigate through the matching objects
Object path is displayed on the element details area. This can be copied directly to By.PATH method to quickly locate elements.
AltId, a unique object identifier generated by AltUnity Tester. It is displayed on the element details area and it can be used with the By.ID selector.
Improvements
Scene is added as an additional wrapper to the objects hierarchy which on right click opens a context menu displaying the Expand all and Collapse all options.
Objects selected on the screenshot area, are expanded and brought on focus in the hierarchy area as well
Horizontal scrollbar added in logs area
Memory improvements
Layout improvements for property and field lists so the content will not overlap
Minor theme and layout inconsistency fixes
Some newly added features are only supported by AltUnity Tester 1.6.3. But this version of Inspector also works with 1.6.2 , 1.6.1 and 1.6.0.
V. 1.1
We improved the click and select functionalities in the screenshot area. In some scenarios, objects could not be selected/clicked from the screenshot area or were not correctly highlighted in the objects hierarchy.
We limited the size of the scrollbar to be always visible.
We adjusted the log system to handle a large number of logs without affecting the performance.
We increased the timeout duration for command sending to 10 seconds and removed duplicated commands to have fewer chances to encounter socket exceptions.
Works with AltUnity Tester 1.6.2 , 1.6.1 and 1.6.0
V. 1.0
New Features
New actions to interact with the game
Zoom in/out functionality on the screenshot area
Logs, to make the support easier
Settings page
Improvements
Better access to object information through an improved structure of both the object hierarchy and details area
Performance optimizations for image quality, frame-rate and loading time
Connection fixes between AltUnity Inspector and games running on mobile devices
Layout changes to improve the UX
alpha version
https://altom.com/everything-you-need-to-know-about-altunity-inspector/