Known issues
This section lists the known bugs and issues with the AltTester® Unreal SDK. If available, we list a workaround to help troubleshoot the issue.
To report a bug that isn’t listed here, see our Contributing section to learn how to best report the issue.
Click Teleportation in Screenshot Area
Problem: When clicking inside the Screenshot area on AltTester® Desktop, the click is teleported to the game build or game in the editor instead of interacting with the UI as expected.
Workaround: No direct workaround currently. This issue will be fixed in future releases.
Affects: AltTester® Unreal SDK 1.0.*
In BrowserStack can’t connect iOS devices with version greater than 16 to AltTester® Server
Problem: A required setting for allowing arbitrary loads is missing from the instrumented build
Workaround: Open the plist.info
file after the xcodeproject is generated from the Unreal editor (for iOS building) and do the following:
add
App Transport Security Settings
, thenAllow Arbitrary Loads
and set toYES
proceed to build the
ipa
file from XCode
Affects: AltTester® Unreal SDK 1.0.*, 1.1.*
Unreal Engine does not render when minimized
Problem: Unreal Engine, by default, does not render frames when the game is minimized. Because of this, issues such as missing screenshots in the AltTester® Desktop or crashes due to unexpected problems may occur.
Workaround: No direct workaround for enabling rendering while minimized. We are investigating a solution to allow rendering even when the game is minimized which will be included in future releases.
Affects: AltTester® Unreal SDK 1.0.*, 1.1.*
‘GetComponentProperty’ command does not support nested or indexed properties
Problem: The GetComponentProperty
method currently works for simple property names but does not support:
Nested properties (e.g.
AltSampleClass.TestInt
)Indexed properties in collections (e.g.
ListOfSampleClass[1].TestString
,arrayOfInts[0]
)
The Recorder in AltTester® Desktop may generate tests that use nested or indexed properties. These tests do not work at the moment and will be fixed in future releases.
Workaround:
Apply
GetComponentProperty
only to the first property in the path (e.g.AltSampleClass
) instead of the full nested property name.Access deeper properties manually from the retrieved component.
Affects: AltTester® Unreal SDK 1.0.*, 1.1.*