If you are interested in running automated tests using AltTester® Unity SDK on WebGL app under various browsers on BrowserStack cloud service, take a look at this article. We have prepared a set of instructions and steps to guide you through a successful run on BrowserStack Web Automate. We also offer an example repository for better understanding the presented steps.
Using AltTester® can be a seamless experience for those who are familiar to Appium framework, thanks to the multiple similarities they share.
In this tutorial, we’ll guide you through the process of recording tests for your game in AltTester® Desktop, using BrowserStack cloud devices.
In this tutorial, we’ll guide you through the process of instrumenting your game using the AltTester® Unity SDK v2.0, specifically tailored for a Windows Standalone build.
This article focuses on showing the setup we did in order to integrate Appium and execute C# tests on Android and iOS devices from BitBar Server-Side.
In this tutorial, we’ll walk you through the process of creating and executing your first C# test using AltTester®, on an iOS device.
This article focuses on showing the setup we did in order to integrate Appium and execute C# tests on Android and iOS devices from BitBar Client-side.
Discover how you can run C# tests, based on the AltTester Unity SDK 2.0.*, on a device in Sauce Labs cloud service.
In this tutorial, you can learn how to write automated tests in C# with AltTester, and run your tests against devices from AWS Device Farm.
Learn how to configure a workflow that runs AltTester Unity SDK v2.0.x tests on a BrowserStack device using Appium, with GitHub Actions.