
AltTester® Unreal SDK 1.1.2 is now available
This release introduced several new features to enhance interaction with the game and a number of key issues were resolved to improve the SDK’s reliability and stability.
This release introduced several new features to enhance interaction with the game and a number of key issues were resolved to improve the SDK’s reliability and stability.
We’re thrilled to announce that AltTester® will be attending Gamescom this August in Cologne — and we’re coming with fresh ideas, a zest for insightful conversations, and a passion for helping game studios test better and faster. Our mission? To support game developers in navigating emerging technologies — and that includes expanding to new platforms, … read more
We are excited to announce the launch of AltTester® 2.2.4, packed with handy new features, some improvements, and some behind‑the‑scenes fixes that we know you’ll appreciate.
In game testing, committing to a new automation tool can feel like a leap of faith. This article explores how a focused proof of concept with AltTester® lets you try out a game testing solution on a small scale – evaluating its ability to reduce repetitive manual testing tasks, improve accuracy, and uncover elusive bugs – without the pressure of a full-scale commitment.
AltTester® will be participating in GDC 2025. Whether you’re looking to improve your testing process or bring a new edge to your development strategy, let’s chat about how AltTester® can step in for you and your team.
We’re excited to announce the release of AltTester® 2.2.3, bringing important fixes and improvements to enhance your testing experience! What’s new in v2.2.3? ✅ Fixed recorded script indentation – Say goodbye to formatting issues in your recorded scripts.✅ Fixed Swipe command on Java – Now correctly uses the actual variable name instead of the path … read more
Twenty-twenty-five started on a roll with lots of things to dive into. Our team has been working on some fine-tuning tasks to keep AltTester® as your reliable and efficient go-to solution for game testing. From fixing bugs and solving some connectivity issues to adding some new features, let’s go through our key updates for the … read more
With our latest release, we are introducing the new AltTester® SDK for testing games and apps developed in Unreal Engine and the long-awaited support for the UI Toolkit in Unity. Additionally, we made a few changes to our licensing policy. Check out more details in the article.
As the CTO and the person who originally developed the first version of AltTester®, I wanted to share a few thoughts on our journey, where we’ve been, and where we’re heading. This isn’t just a reflection on the past—it’s a look at how we’re adapting to continue delivering value to the game QA and development … read more
Running tests from the Recorder is a new feature that was introduced in AltTester® Desktop in version 2.1.2. It allows users to replay the test previously recorded directly from the app. In this tutorial, we will walk you through the process of recording and then running a test directly in AltTester® Desktop, which will help you streamline the testing work on your game development project.