How to run tests with AltTester® Desktop 2.1.2

Running tests from the Recorder is a new feature that was introduced in AltTester® Desktop in version 2.1.2. It allows users to replay the test previously recorded directly from the app. In this tutorial, we will walk you through the process of recording and then running a test directly in AltTester® Desktop, which will help you streamline the testing work on your game development project.

AltTester® 2.1.1 released: Java support for Recorder, API docs for Robot Framework, and more

Coming up with some good news: AltTester® 2.1.1 is out now with a host of new features and improvements, designed to optimize your testing experience. AltTester® Desktop enhancements New features Improvements & Bug fixes AltTester® Unity SDK updates New features Improvements & Bug fixes Check out the updated version and upgrade to AltTester® 2.1.1 to … read more

Introducing AltTester® 2.1.0: Concurrent Test Execution, Support for Robot Framework and Performance Improvements

We are thrilled to announce the release of AltTester® 2.1.0, the latest version of our test automation tool. Packed with new features, bug fixes, and improved performance, AltTester® 2.1.0 is set to create a smooth and efficient testing experience for you and your team.  AltTester® Desktop and AltTester® Unity SDK, two of our tool’s main … read more

AltTester® Desktop 2.0.0 and AltTester® Unity SDK 2.0.0: Recorder, Support for WebGL and architectural changes

This major release brings architectural updates, subscriptions costs changes, together with new features that will enhance your testing experience, like support for WebGL (beside the platforms we were supporting earlier: standalone, Android, iOS) and the Recorder, a functionality that allows testers with little or no technical background to run automated tests.