
How to instrument your game with AltTester using a Windows Standalone build
In this tutorial, we’ll guide you through the process of instrumenting your game using the AltTester® Unity SDK v2.0, specifically tailored for a Windows Standalone build.
In this tutorial, we’ll guide you through the process of instrumenting your game using the AltTester® Unity SDK v2.0, specifically tailored for a Windows Standalone build.
This article focuses on showing the setup we did in order to integrate Appium and execute C# tests on Android and iOS devices from BitBar Server-Side.
In this tutorial, we’ll walk you through the process of creating and executing your first C# test using AltTester®, on an iOS device.
This article focuses on showing the setup we did in order to integrate Appium and execute C# tests on Android and iOS devices from BitBar Client-side.
Discover how you can run C# tests, based on the AltTester Unity SDK 2.0.*, on a device in Sauce Labs cloud service.
Learn how to configure a workflow that runs AltTester Unity SDK v2.0.x tests on a BrowserStack device using Appium, with GitHub Actions.
For those new features, and in order to keep our example projects up to date, we’ve upgraded TrashCat from version 1.8.2 to version 2.0.1. This article is meant to be a walkthrough of the upgrading process, so join us in the journey of improving our project.