Rethinking game testing: a hands-on look at a proof of concept with AltTester®

In game testing, committing to a new automation tool can feel like a leap of faith. This article explores how a focused proof of concept with AltTester® lets you try out a game testing solution on a small scale – evaluating its ability to reduce repetitive manual testing tasks, improve accuracy, and uncover elusive bugs – without the pressure of a full-scale commitment.

AltTester® 2.2.2 is now available: BrowserStack on mobile, FindObjectFromObject, Recorder enhancement, and more

Twenty-twenty-five started on a roll with lots of things to dive into. Our team has been working on some fine-tuning tasks to keep AltTester® as your reliable and efficient go-to solution for game testing. From fixing bugs and solving some connectivity issues to adding some new features, let’s go through our key updates for the … read more

7 industries you never thought were using Unity

AltTester® started as a tool for game test automation, yet over time we realized how many other industries use Unity and benefit from being able to do end-to-end test automation. Discover with us the surprising use of Unity applications across different industries like education, healthcare and advertising, while exploring the benefits of integrating test automation into your project.

Running C# Tests with AltTester® using BrowserStack on WebGL

If you are interested in running automated tests using AltTester® Unity SDK on WebGL app under various browsers on BrowserStack cloud service, take a look at this article. We have prepared a set of instructions and steps to guide you through a successful run on BrowserStack Web Automate. We also offer an example repository for better understanding the presented steps.