
How to run AltTester-based C# tests on BrowserStack using GitHub Actions
Learn how to configure a workflow that runs AltTester Unity SDK v2.0.x tests on a BrowserStack device using Appium, with GitHub Actions.
Learn how to configure a workflow that runs AltTester Unity SDK v2.0.x tests on a BrowserStack device using Appium, with GitHub Actions.
If you wish to run automated tests using AltTester Unity SDK on various mobile devices on BrowserStack cloud service, then this article is for you. We have prepared a set of instructions that you can follow in order to successfully run tests on BrowserStack App Automate, as well as an example repository to guide you … read more
If you are using an older version of AltTester and are afraid to upgrade, don’t worry, we are here to help. In this article we are sharing our own experience with a complex upgrade from AltUnityTester 1.7.0 to AltTester Unity SDK 2.0.0. It covers our methodology for instrumenting the app and seamlessly incorporating the new … read more
AltTester v.2.0.2 is here with brand new features including the possibility to run tests in BrowserStack on iOS devices as well, searching the element details area, improvements on recording and much more. Check out the full list of features and fixes in the article!
For those new features, and in order to keep our example projects up to date, we’ve upgraded TrashCat from version 1.8.2 to version 2.0.1. This article is meant to be a walkthrough of the upgrading process, so join us in the journey of improving our project.
This major release brings architectural updates, subscriptions costs changes, together with new features that will enhance your testing experience, like support for WebGL (beside the platforms we were supporting earlier: standalone, Android, iOS) and the Recorder, a functionality that allows testers with little or no technical background to run automated tests.
AltTester Unity SDK 1.8.1 is here not only with the improvements requested by our users but also with a new input related command. Check below what’s new in this release!
Besides new features and bug fixes, this release is an important step towards reaching our long-term mission to support new platforms and start exploring solutions for Unreal and other engines.
Following the support of the new Input System, AltUnity Tester 1.7.2 is here to enhance the test automation experience with features related to the same area. Check the article to see what’s new in this release!
Do you use Unity’s Input System and now you are wondering how you can easily write automated tests for your app? Or maybe you decided to use both Unity’s Input Manager and Input System and you are looking for a test automation framework that supports both? Whichever the case, this article is for you!