
Writing your first test with AltTester®: A C# guide for iOS
In this tutorial, we’ll walk you through the process of creating and executing your first C# test using AltTester®, on an iOS device.
In this tutorial, we’ll walk you through the process of creating and executing your first C# test using AltTester®, on an iOS device.
This article focuses on showing the setup we did in order to integrate Appium and execute C# tests on Android and iOS devices from BitBar Client-side.
Discover how you can run C# tests, based on the AltTester Unity SDK 2.0.*, on a device in Sauce Labs cloud service.
In this tutorial, you can learn how to write automated tests in C# with AltTester, and run your tests against devices from AWS Device Farm.
Learn how to configure a workflow that runs AltTester Unity SDK v2.0.x tests on a BrowserStack device using Appium, with GitHub Actions.
If you wish to run automated tests using AltTester Unity SDK on various mobile devices on BrowserStack cloud service, then this article is for you. We have prepared a set of instructions that you can follow in order to successfully run tests on BrowserStack App Automate, as well as an example repository to guide you … read more
If you are using an older version of AltTester and are afraid to upgrade, don’t worry, we are here to help. In this article we are sharing our own experience with a complex upgrade from AltUnityTester 1.7.0 to AltTester Unity SDK 2.0.0. It covers our methodology for instrumenting the app and seamlessly incorporating the new … read more
AltTester v.2.0.2 is here with brand new features including the possibility to run tests in BrowserStack on iOS devices as well, searching the element details area, improvements on recording and much more. Check out the full list of features and fixes in the article!
For those new features, and in order to keep our example projects up to date, we’ve upgraded TrashCat from version 1.8.2 to version 2.0.1. This article is meant to be a walkthrough of the upgrading process, so join us in the journey of improving our project.
This major release brings architectural updates, subscriptions costs changes, together with new features that will enhance your testing experience, like support for WebGL (beside the platforms we were supporting earlier: standalone, Android, iOS) and the Recorder, a functionality that allows testers with little or no technical background to run automated tests.